Game Anim

Game Anim
Author : Jonathan Cooper
Publisher : A K PETERS
Total Pages : 99999
Release : 2019
ISBN 10 : 1138094870
ISBN 13 : 9781138094871
Language : EN, FR, DE, ES & NL

Game Anim Book Description:

"Hints, tips, and best practices for creating video game animation learned from some of the largest and most successful video game productions in the world. This book de-mystifies the animation side of game development, explaining every step of the process while providing valuable insights and work philosophies for creating the best animation for beginners and professionals. Taking readers through a complete game project and featuring workable examples and interactive tutorial scenes, this book provides clear understanding of game animation fundamentals and explanations of the very latest in cutting edge technology and techniques to provide a holistic approach to the field of game animation"--

Game Anim

Game Anim
Author : Jonathan Cooper
Publisher : CRC Press
Total Pages : 328
Release : 2021-04-15
ISBN 10 : 9781000357806
ISBN 13 : 1000357805
Language : EN, FR, DE, ES & NL

Game Anim Book Description:

The second edition of Game Anim expands upon the first edition with an all-new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the latest developments in Motion Matching, and even more interviews with top professionals in the field. Combined with everything in the first edition, this updated edition provides the reader with an even more comprehensive understanding of all areas of video game animation – from small indie projects to the latest AAA blockbusters. Key Features • New 2nd Edition Content: An all-new chapter on 2D and Pixel Art Animation, Motion Matching, and more • 20 Years of Insight: Accumulated knowledge from 2 decades of experience in all areas of game animation. • The 5 Fundamentals: Reinterprets the classic 12 animation principles and sets out 5 new fundamentals for great game animation. • Full Production Cycle: Walks through every stage of a game production from the animator’s perspective. • Animator Interviews: Notable game animators offer behind-the-scenes stories, tips, and advice. • Free Animation Rig: Free "AZRI" maya rig, tutorials and other resources on the accompanying website: www.gameanim.com/book About The Author Jonathan Cooper is an award-winning video game animator who has brought virtual characters to life professionally since 2000, leading teams on large projects such as the Assassin’s Creed and Mass Effect series, with a focus on memorable stories and characters and cutting-edge video game animation. He has since focused on interactive cinematics in the latest chapters of the DICE and Annie award-winning series Uncharted and The Last of Us. Jonathan has presented at the Game Developers Conference (GDC) in San Francisco and at other conferences across Canada and the United Kingdom. He holds a Bachelor of Design honors degree in animation.

Game Anim Video Game Animation Explained

Game Anim  Video Game Animation Explained
Author : Jonathan Cooper
Publisher : CRC Press
Total Pages : 256
Release : 2019-01-14
ISBN 10 : 9781351602457
ISBN 13 : 1351602454
Language : EN, FR, DE, ES & NL

Game Anim Video Game Animation Explained Book Description:

What makes the difference between great video game animation and the purely functional, and how does this relatively new medium of non-linear animation creation differ from the more traditional fields of film and television? This book de-mystifies the animation side of game development, explaining every step of the process while providing valuable insights and work philosophies for creating the best game animation for beginners and professionals alike. Taking readers through a complete game production, this book provides a clear understanding of expectations of the game animator at every stage, featuring game animation fundamentals and how they fit within an overall project to offer a holistic approach to the field of game animation. Key Features Accumulated knowledge based on nearly two decades of insightful experience in all areas of video game animation. Establishes the fundamentals of creating great video game animation, and how to achieve them. A step-by-step explanation of every stage of a game production from the animator’s perspective. Readers should come away with an understanding of the expectations of a video game animator.

This is Not a Game

This is Not a Game
Author : Dave Szulborski
Publisher : Incunabula
Total Pages : 377
Release : 2005
ISBN 10 : 9781411625952
ISBN 13 : 1411625951
Language : EN, FR, DE, ES & NL

This is Not a Game Book Description:

Imagine a world of mystery and excitement, adventure and fantasy, waiting for you to explore. A world that reacts to your every move, with characters and companies that talk to you, send you messages, and even give you items to help you in your quest. A world so immersive that you can no longer tell where the reality ends and the fiction begins. Welcome to the world of Alternate Reality Gaming. This Is Not A Game: A Guide to Alternate Reality Gaming by Dave Szulborski is the perfect introduction to the unique and exciting world of Alternate Reality Games. Written by the creator of five successful and critically acclaimed ARGs, This Is Not A Game features detailed sections on the theory and history of Alternate Reality Gaming, as well as a "How To Guide" for aspiring game creators. The book also includes Dave's personal reflections on creating some of the most popular ARGs ever developed, and essays on gaming and cooperative writing by award winning authors Ben Mack and Joseph Matheny.

Game Theory and Animal Behavior

Game Theory and Animal Behavior
Author : Lee Alan Dugatkin
Publisher : Oxford University Press
Total Pages : 336
Release : 2000-03-23
ISBN 10 : 0195350200
ISBN 13 : 9780195350203
Language : EN, FR, DE, ES & NL

Game Theory and Animal Behavior Book Description:

Game theory has revolutionized the study of animal behavior. The fundamental principle of evolutionary game theory--that the strategy adopted by one individual depends on the strategies exhibited by others--has proven a powerful tool in uncovering the forces shaping otherwise mysterious behaviors. In this volume, the first since 1982 devoted to evolutionary game theory, leading researchers describe applications of the theory to diverse types of behavior, providing an overview of recent discoveries and a synthesis of current research. The volume begins with a clear introduction to game theory and its explanatory scope. This is followed by a series of chapters on the use of game theory to understand a range of behaviors: social foraging, cooperation, animal contests, communication, reproductive skew and nepotism within groups, sibling rivalry, alternative life-histories, habitat selection, trophic-level interactions, learning, and human social behavior. In addition, the volume includes a discussion of the relations among game theory, optimality, and quantitative genetics, and an assessment of the overall utility of game theory to the study of social behavior. Presented in a manner accessible to anyone interested in animal behavior but not necessarily trained in the mathematics of game theory, the book is intended for a wide audience of undergraduates, graduate students, and professional biologists pursuing the evolutionary analysis of animal behavior.

Evolution of Primate Social Cognition

Evolution of Primate Social Cognition
Author : Laura Desirèe Di Paolo
Publisher : Springer
Total Pages : 326
Release : 2018-09-14
ISBN 10 : 9783319937762
ISBN 13 : 3319937766
Language : EN, FR, DE, ES & NL

Evolution of Primate Social Cognition Book Description:

This interdisciplinary volume brings together expert researchers coming from primatology, anthropology, ethology, philosophy of cognitive sciences, neurophysiology, mathematics and psychology to discuss both the foundations of non-human primate and human social cognition as well as the means there currently exist to study the various facets of social cognition. The first part focusses on various aspects of social cognition across primates, from the relationship between food and social behaviour to the connection with empathy and communication, offering a multitude of innovative approaches that range from field-studies to philosophy. The second part details the various epistemic and methodological means there exist to study social cognition, in particular how to ascertain the proximal and ultimate mechanisms of social cognition through experimental, modelling and field studies. In the final part, the mechanisms of cultural transmission in primate and human societies are investigated, and special attention is given to how the evolution of cognitive capacities underlie primates’ abilities to use and manufacture tools, and how this in turn influences their social ecology. A must-read for both, young scholars as well as established researchers!

The Birds of the Anamba Islands

The Birds of the Anamba Islands
Author : Harry Church Oberholser
Publisher :
Total Pages : 75
Release : 1917
ISBN 10 : IND:30000099770715
ISBN 13 :
Language : EN, FR, DE, ES & NL

The Birds of the Anamba Islands Book Description:

Bulletin

Bulletin
Author :
Publisher :
Total Pages :
Release : 1917
ISBN 10 : PRNC:32101074948538
ISBN 13 :
Language : EN, FR, DE, ES & NL

Bulletin Book Description:

Agriculture Handbook

Agriculture Handbook
Author :
Publisher :
Total Pages :
Release : 1949
ISBN 10 : MINN:31951D00759512C
ISBN 13 :
Language : EN, FR, DE, ES & NL

Agriculture Handbook Book Description:

Set includes revised editions of some issues.

Wildlife Review

Wildlife Review
Author :
Publisher :
Total Pages :
Release : 1991
ISBN 10 : IND:30000139793875
ISBN 13 :
Language : EN, FR, DE, ES & NL

Wildlife Review Book Description: